![]() ![]() You can also keep new people coming in via immigration offices, and tourists via attractions and hotels.īut even if you do so, citizens are now affected by the arbitrary happiness of the Caribbean as a whole, and if you are falling behind, they will notice. Keeping citizens happy means providing quality jobs and housing, keeping crime low and bellies full, and providing health and entertainment services. The poorly implemented dynasty system from Tropico 5 is gone, so it's once again just you against democracy. You can do a few things to skew election results in your favor, but the fact is you can get kicked out eventually, ending your game. These same citizens keep you in power, despite the game's dictatorship approach. This also means you have to build housing and services such as health and entertainment together, as citizens will choose to live in a shack next to their workplace, with no services, rather than getting to and from a nice apartment on the other side of the island. As such, you'll probably spend most of the time using the game's maximum speed option to pass the time and get things built after you've placed them. Because each citizen is simulated, you have to wait for them to go to work, go home, rest, and account for their travel time. This level is simulation remains both enjoyable, and at times frustrating. If you want, you can get them arrested – you are El Presidente, after all. You can watch them go to work, get food, sleep, and so on. For those who are new, the game includes a set of fairly thorough tutorial missions.Īnother unique element of the franchise remains with the fact that each citizen can be viewed as an individual, with their own needs, happiness levels, job and home quality. Buildings are separated into categories, and resource maps let you easily locate best places to build. The menu system, in general, is fairly well laid out, and should be instantly familiar for those who are acquainted with the franchise. Trading is done automatically, but you can also choose specific import and export contracts to maximize your island's development, and the game helpfully shows which offers are most cost beneficial to you. ![]() Sadly, there is still no terraforming, so you'll often run into annoyances of being unable to build because the ground is slightly uneven.Īs is tradition, your income will largely depend on resource exporting by ship, which only happens every so often, meaning you'll often have deficits between export runs. On the subject of transportation, there are new options here as well, such as tunnels through mountains and bus stops, giving the game more flexibility in how you interact with the environment. You still can't do much with the water, but it does mean you can now build bridges and ports to connect your islands' infrastructures together, and a few buildings need to exist one per island. The game now offers maps with multiple landmasses, and while their total land area doesn't much exceed the previous entries, it gives the maps a bit more diversity. ![]() Instead you can only adjust the building upkeep costs, which dictates how citizens view its quality and thus affecting their happiness.Īnother new element is the fact that you're no longer limited to just one island. Most buildings can be upgraded to keep them relevant as you progress through the eras, but you can no longer adjust the prices to charge the citizens at establishments or for housing. For example, you can build a literal pirate cove and conduct raids, which bring in additional bonus resources or citizens, or, later on, sabotage the world superpowers, and even amusingly steal world wonders. ![]() Tropico 6 has a few new structures to help further expand gameplay variety, though none of them are gamechangers. The controls are about the same as any other city building sim, and they work well for the most part, though it'd be nice to have more zoom flexibility – after a certain (low) point, you get zoomed way out to the maximum distance. You'll place roads, ensure your industry is working efficiently, and keep your finances afloat. Over time you'll gradually unlock new structures that either offer new services or provide better quality of living / better job satisfaction to the citizens. As in the past, and as in other games in the genre, players will start out with just a few available structures, be they homes, plantations, mills, factories, radio stations, banks, and so on and so forth. In this city management game, players assume the role of a dictator El Presidente who hopes to guide his small but ambitious tropical slice of paradise in the Caribbean to financial and cultural glory. ![]()
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